Méta:Michael Kirkbride : Différence entre versions
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[[Image:Michael_Kirkbride.jpg|thumb|right|Micheal Kirkbride, photo probablement datée de 2013]] | [[Image:Michael_Kirkbride.jpg|thumb|right|Micheal Kirkbride, photo probablement datée de 2013]] | ||
− | '''Michael Kirkbride''' fut un employé de [[Méta:Bethesda Softworks|Bethesda Softworks]], il se chargea notamment de l'écriture, du game design et de la réalisation de concept art pour [[ | + | '''Michael Kirkbride''' fut un employé de [[Méta:Bethesda Softworks|Bethesda Softworks]], il se chargea notamment de l'écriture, du game design et de la réalisation de concept art pour ''[[TESA:Redguard|Redguard]]'' et ''[[TES:Morrowind|Morrowind]]''. Bien qu'il quitta Bethesda durant le développement de Morrowind il continue de participer à la communauté des Elder Scrolls en postant sur le forum officiel dédié au Lore ainsi que sur [http://www.imperial-library.info/ The Imperial Library].<br> |
Il continue de contribuer au développement des jeux de la série en temps qu'écrivain externe de textes et de dialogues, notamment pour ''[[TES:Oblivion|Oblivion]]'' et ''[[TES:Oblivion#Knights_of_the_Nine|Knights of the Nine]]''. | Il continue de contribuer au développement des jeux de la série en temps qu'écrivain externe de textes et de dialogues, notamment pour ''[[TES:Oblivion|Oblivion]]'' et ''[[TES:Oblivion#Knights_of_the_Nine|Knights of the Nine]]''. | ||
Version du 19 avril 2015 à 21:15
Michael Kirkbride fut un employé de Bethesda Softworks, il se chargea notamment de l'écriture, du game design et de la réalisation de concept art pour Redguard et Morrowind. Bien qu'il quitta Bethesda durant le développement de Morrowind il continue de participer à la communauté des Elder Scrolls en postant sur le forum officiel dédié au Lore ainsi que sur The Imperial Library.
Il continue de contribuer au développement des jeux de la série en temps qu'écrivain externe de textes et de dialogues, notamment pour Oblivion et Knights of the Nine.
Il participe au forum officiel sous divers pseudonymes :
- MK
- Michael Kirkbride
- Temple Zero Society
- Merry Eyesore the Elk.
Dans les mini-jeux de rôle dans lesquels certains développeurs endossent la personnalité de héros de l'univers, il joue fréquemment Vehk et Cyrus.
Crédits
- Oblivion - Additional Writing
- Morrowind - Concept Art and Writing & Quest Design
- Redguard - World Art, Design & Writing, and Manual (Writing and Art)
- The origin of Cyrus! - Writer
- SkyNET
Bibliographie
Officielle
- 36 Leçons de Vivec
- Aedras et Daedras
- Avant l'âge d'homme
- Ceux qui ont changé
- Cinq chants du Roi Wulfharth
- Commentaires de l'Aube mythique
- De Talos aux Milles Têtes (texte reprit par Heimskr)
- Esprit de Nirn
- Guide de poche de l'Empire, Première édition
- L'Adabal-a
- L'Anuade paraphrasée
- La Charge du Guerrier
- La Maison des Troubles
- La Véritable Nature des Orques
- Le chant de Pélinal
- Le Lorkhan Lunaire
- Le Monomythe
- Les Enfants du Ciel
- Mystérieux Akavir
- Où étiez-vous quand le Dragon s'est brisé ?
- Questions de Cosmologie
- Religions de l'Empire
- Remanada
- Rislav le juste
- Shezarr et les Divins
- Sithis
- Vivec et Méphala
Non-officielle
- 'How Beautiful You Are That You Do Not Join Us'
- Captain Tobias' Sword-Meeting with Cyrus the Restless
- Cosmologie
- Complainte pour Pélinal
- Dévorer Le Monde 101
- Entretien partiel avec Vivec
- Et'Ada, Huit Aedras, Mangent le Rêveur
- FSL Professor Numinatus!
- Guide de poche de l'Empire, Seconde édition
- Histories of Strange Pre-Marriage
- Joyeux anniversaire Hasphat Antabolis
- KINMUNE
- KINMUNE Queen of Alinor
- L'interception de Nu-Mantia
- La Chute d'Ald'ruhn
- La Fille Porteuse d'eau et le Tigre Inversé, Première Partie
- La Shonni-Etta
- Le Mythe de la Création Tsaesci
- Les Sept Combats de L'Aldudagga
- Lettre d'amour de la Cinquième ère, la véritable raison d'être de Tamriel
- Lord Vivec's Sword-Meeting With Cyrus the Restless
- Magne-Ge Pantheon
- Nu-Hatta, de l’Arbre d’Investigation de la Phalène Sphinx
- Procès de Vivec
- Recensement Impérial des Princes Daedra
- Reman I
- Source du Chaos
- The Redguard Forum Madness
- The Xal-Gosleigh Letters
- Thot-Box (Dominion Prism Textract)
- Tiber Septim’s Sword-Meeting with Cyrus the Restless
- Un type de zéro reste à découvrir
- Vehk's Teaching
- Vil meurtre
- WG-T-ONE
- What My Beloved Taught Me
- What Would Pelinal Do?
Citations
Vehkship: in character fragment:
Belief-engines, properly called the “Auxiliary Semi-Shockpoint Nilgularity”, provide energy for short dream-sleeve jumps in case a Vehkship’s main ego is damaged, allowing the C0DA Paravant to potentially get to the safety of a voidyard orbital.
By creating the equivalent of an Nu-class Mnemolic, shrinking it instantaneously via a creatia tesseract array, and then projecting the resulting moth-talk well to a nil-point just outside the ego’s hull, an ASSN can slingshot the Paravant into era-streams without the needed energies of nearby aetheric bodies or shockpoint application.
The ASSN is strictly Last Ditch technology, however. It’s often deemed as too dangerous for its own good, because it works on the rarified principles of Phynaster’s Inversion, a set of mathematics that doesn’t exist in our own dimension. Vehkships have vanished in nil-space trying to make an ASSN jump—indeed, the celestial irregularity known as the M4bV Legerity, in which the C0DA Oblivion Vanquisher appears and implodes in perpetuity, is the belief system’s most famous cautionary tale.
What appears to be an Altmeri commentary on Talos:
To kill Man is to reach Heaven, from where we came before the Doom Drum's iniquity. When we accomplish this, we can escape the mockery and long shame of the Material Prison.
To achieve this goal, we must:
1) Erase the Upstart Talos from the mythic. His presence fortifies the Wheel of the Convention, and binds our souls to this plane.
2) Remove Man not just from the world, but from the Pattern of Possibility, so that the very idea of them can be forgotten and thereby never again repeated.
3) With Talos and the Sons of Talos removed, the Dragon will become ours to unbind. The world of mortals will be over. The Dragon will uncoil his hold on the stagnancy of linear time and move as Free Serpent again, moving through the Aether without measure or burden, spilling time along the innumerable roads we once travelled. And with that we will regain the mantle of the imperishable spirit.
On the Redguards:
No, I was actually referring to The Black Panthers and their radicalism.
As some people know I'm not really a fan of the United Colors of Beneton approach to Tamrielicreation, which smacks of white guilt and offensery rather than some holistic form of beautiful inclusion. Thus, it's my fault that the Asian analogues got eaten. Oops. Looks like others are bringing 'em back, though. But I promise my choice had nothing to do with Yellow Peril, it had to do with co-opting "coolness of color" without thinking about it intelligently and compassionately.
(Hunkers down for the flame.)
That said, when I started writing Redguard I really thought about how unique the black people of Tamriel were: they came in and kicked ass and slaughtered the indigenes while doing so. They invaded. It was the first time I had encountered the idea of "black imperialism"...and it struck me big time, as something 1) new, 2) potentially dangerous if taken as commentary, and 3) potentially rad if taken as commentary.
Who knows. AVault did say it had a story worthy of being on stage, and Michael Mack (Cyrus) once thanked me for giving him words that "Black folks don't get to say" (referring to Cyrus' speech and the reversal of Son to the Father)... which broke my heart and made me puff my chest all at the same time.
Which is a long way of saying: panther-love.
Numidium's siege of Alinor:
It's not the Brass God that wrecks everything so much as it is all the plane(t)s and timelines that orbit it, singing world-refusals.
The Surrender of Alinor happened in one hour, but Numidium's siege lasted from the Mythic Era until long into the Fifth. Some Mirror Logicians of the Altmer fight it still in chrysalis shells that phase in and out of Tamrielic Prime, and their brethren know nothing of their purpose unless they stare too long and break their own possipoints.
Monotheism in Tamriel:
The Skaal are animistic, not monotheistic. Huge difference there.
As for the lists of cultural pantheons, they are not exhaustive - Dagon, it seems, plays a larger role in Nordic myths than the author (me) of Varieties of Faith was aware of.
The Alessian Order was the most successful attempt at monotheism in Tamrielic history-- and even they knew better than refute other religions in their entirety, only co-opt and lessen them.
The Dwemer are special in their views. If one could misinterpret the name of their religion (they were said to be 'pious'), one might name it negalithic refusatronic world-navel-gazinism.
Historically, the magical nature Nirn frowns on monotheism. With a hammer this big. That kind of Maruhkati-talk gets you erased.
Mythic relationships:
As far as the Anuad:
Nirn (Female/Land/Freedom catalyst for birth-death of enantiomorph)/ Anu-Padomay (enantiomorph with requisite betrayal)/ ?* (Witnessing Shield-thane who goes blind or is maimed and thus solidifies the wave-form; blind/maimed = = final decision)
*Seek and you shall find. I hid it.
Bonus:
King Hrol (seeker/Healer of Kingdom), "from the lands beyond lost Twil". Twil as Twilight. Grey Maybe. Aurbis. His knights numbered "eighteen less one," the number of the Hurling Disk.
SPACE GODS BEGAT REMAN! NEWS AT ZERO-SUM, PACIFIC STANDARD GRADIENT!
On the plausibility of Mankar Camoran's claims:
Also in all fairness, there's enough evidence to support the Mankar's claims that I was happy that it went in. The idea really flips the idea of Tamriel on its head.
Imagine the Oblivion realm of Attribution's Share, for example, with eight powerful daedra (one of which is Boethiah) wielding divine power over their realm, and all their subjects bound to the whims of that power; now imagine it under an ur-theology and creation myth(s) as complicated as anything on Tamriel, where the myriad mortals of Nirn were, to the denizens of the Eight Divines of Attribution's Share, in fact, "daedra".
This realm would be surrounded by the Void, just like Tamriel, in turn surrounded by Aetherius, and who's to say that the big hole known as the Sun doesn't hit their shores, as well?
Lorkhan the Padomaic could be exactly what the Mankar says he is: the dead Lord of a lost daedric realm whose "gods" are powerful Liars.
On the different time-dragons:
Don't forget that gods can be shaped by the mythopoeic forces of the mantlers-- so Tosh Raka could be an Akaviri avatar of Akatosh with a grudge against his mirror-brother in Cyrodiil.
Just like Akatosh-as-we-usually-know-him could time-scheme against his mirror-brother of the Nords, Alduin, to keep the present kalpa-- perhaps his favorite-- from being eaten.
Notice all the coulds.
On Nerevar's face being the Indoril helm:
The Indoril masks were official, and they each depicted his true visage. There was also a special Daedric helmet version in the Morrowind Art Book, but its look depicted his more terrible aspect as Hortator and Padomaic champion.
I may say lots of things, but Lord Indoril Nerevar the Hortator was my beloved from the get go during my tenure as MW's Art Director.
Edit: to Lorus, that's his bonewalker version, lost to the annals of most Tribune histories. Nerevar, while betrayed or not, was still dear to ALMSIVI after death.
On the "most powerful" being:
Talos.
The HoonDing.
Trinimac.
Vivec.
Leki.
Reman.
Auri-El.
Wulfharth.
Morihaus.
Pelinal.
That's my list, and pretty much in that order. Though Vivec did kill Tiber Septim once...but I mentioned Talos, not the Emperor.
Another Altmeri in-character snippet:
"Or the number could be more Lorkhanic nonsense; that is, convenient for Man.
"The Ysmir line is dead and so is His stranglehold on the mythic.
"A single Wheel? More like a Telescope that stretches all the way back to the Eye of the Anui-El, with Padomaics innumerable along its infinite walls.
"We're coming for you in every one of your quarters, Sons of Talos. None shall survive."
Description of an Altmer ship:
Made of crystal and solidified sunlight, with wings though they do not fly, and prows that elongate into swirling Sun-Birds, and gem-encrusted mini-trebuchets fit for sailing which fire pure aetheric fire, and banners, banners, banners, listing their ancestors all the way back to the Dawn.
This is Old Mary at Water.
On the Mnemoli:
Mnemolic magic is related to the "Star Orphans", gods and heroes and demons that live between creations, which can include those reality-bending burps known as Dragon Breaks. Think of them as the all-stars between kalpas, if that helps. (That probably doesn't help at all, really.)
What's up with the Blue Star itself? That's a good little hidden bit that I don't want to ruin. Someone go find it.
On Vivec and Morrowind:
I can safely say that Vivec is the most realized character in videogame fiction. Period.
If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world. It sounds fun and new.
But, wait, then I'd have to inexplicably make snarky and insulting comments in a forum where creators often tread. And that would quickly make me boorish and prone to cliched Angry Youngster Angst. That's the interwebs for you and good luck with it.
I can also say that Morrowind is the finest novel written in videogame fiction. A 40 hour narrative whose main character is only ever referenced is almost Nabokovian in aspiration, and prophecies whose truth is determined only by the player is akin to Borges if he only had been born with a USB port in the back of his beloved neck.
There is a fine line between celebrated tradition tuned to masterstrokes by its crafters and cliche'd demons underneath volcanos. Morrowind is the former, Selbeth, and nowhere near the latter. Except, again, when wrapped 'round electric peanuts tossed from the back row with bright'n'shiny underscores for effect.
On Ruma Camoran:
Ruma gave birth to herself, and her father was the father. She also gave birth to her brother, but he is not her son.
Story behind Alandro-Sul (09/19/06):
Hey now, I even gave him a fair shake at the Trial, so you know I'm down.
There were nice plans for Sul that never made it in the game, like the "Thousand Ringlets of Alandro Sul," where his mind was blasted into his chainmail headpiece by either A) madness or B) Tribunal-Gun. Then the ashlanders got hold of it and Sul could possess their minds when they wore it, making them see what he did, or thought he did. And then, of course, this thing got scattered and spread among the tribes, so that eventually ashlander tribesmer would all be wearing earrings made out of the chainmail ringlets, each one hearing the profane whisper of Truth.
That's where the name Sul-Matuul came from. Hardest of the hardcore.
Lorkhan and his avatars:
1. Wulfharth L 2. Hjalti O 3. Ysmir R 4. Talos K 5. Arctus H 6. Septim A 7. New Man N
From Totemic Traditions in Atmoran Culture:
....the accounts of the origins of Men differ from culture to culture. Note how the somewhat dubious scholarship of the 3rd Edition Pocket Guide to the Empire asserted that Nedics were the progenitors to the Nords, having come to Tamriel from the cold and bitter wastes of the Atmoran continent sometime during the Merethic (Mythic) Era, flying in the face of previous studies. The most famous of these, of course, is Gwylim Press’ own “Frontier, Conquest, and Accomodation,” which portrays the Nedics as a Mannish race indigenous to Tamriel, extant and flourishing long before the arrival of Ysgramor’s ancestors. In any case, the truth of prehistoric Man is most likely lost in the god-time impossibilities of the Dawn, where no absolute answers will ever come on any subject at all.
Part of the fabled Numinatus!
[First shape] was untranslatable, which was good to us, but difficult (which was also good to us). Best descriptions came from the edges, kaleidocules dancing myriadetada to the song of Nil. They spoke of [first shape] in side-language, mad by having to speak at all, for word is meat...[text lost]... and [they] told us that if we did not hurry and make up neganyms for our whole language then they would remove the Remover, for that is what we wanted to call [first shape]. So we did that. We went to the [Giants] and brought them painted cows, for they love them and it is tradition, and what better way to destroy that concept than by issuing its [death] with one? From the [Giants] we learned wind, and in wind we learned vacuum, and in vacuum we found the Not Talk of Ooghama, shield-wife of the Debris, [who had] written everything on her that will ever be and we took all the spaces between the words and talked that way in secret. It was difficult to do that.
ONTOLOGICA CHIMERA (a homage to Jorge Luis Borges' Argumentum Ornithologicum. In essence, it is simply Borges' text rewritten with Morrowind terms.)
“I stood on the Deshaan, leaning on my balance pole, my stilts covered in the muck that runs in love to Necrom, and stared at the sky. There I saw a number of cliff-racers soar by in haphazard fashion, and yet I failed to be able to count them. Perhaps I was mudcrab-tired. Then, for some reason, I was reminded of the apocryphal teachings I learned at Temple about the Tower. Well, that’s not true, I knew the reason this memory returned to me there in my leaning, but I was afraid to realize it into words until now.
“If the ultimate tower were to really exist, then that means that the exact number of cliff-racers that flew by has been recorded by the stars that support it. If it did not exist, then their number will forever be forgotten, as I forgot it; rather, as I ignored the bother to count. Now let us say that I saw a number of cliff-racers that was more than three but less than ten. Since I do not recall how many there were, I did not see four or five or six or seven or eight or nine cliff-racers. Instead, I saw not-four, not-five, not-six, not-seven, not-eight, and not-nine cliff-racers. Since not-five can never be a true integer, what I saw was impossible. And since I know what I saw was possible—what is more common in Veloth than a flock of cliff-racers?—I knew my answer: not-five exists, therefore so does CHIM.”
On the nature of Pelinal (09/23/07):
Re: Pelinal, his closest mythical model would be Gilgamesh, with a dash of a T-800 thrown in, and a full-serving of brain-fracture slaughterhouse antinomial (Kill)3 functions stuck in his hand or head. We tend to forgive those heroes.
And thousands of years of Good Coming From Bad, and/or whitewash, ignorance, shame, his Song being read by the Knights merely as fancy rather than right record, etc, might explain the Order's reluctance to villify or apologize for him. Plus, no one wants to gets smothered in their sleep by moths.
That said, I sure would like to read the story of Alkosh whooping Pelinal's ass back to Cyrod when the Whitestrake's pogroms strayed too far into the Dragon-Cat's land.
On Pelinal, again (04/01/08):
Pelinal was and is an insane collective swarmfoam war-fractal from the future, you betcha.
Out of Atmora (07/10/08):
And for the last time (uh huh), Nedes != Atmorans. That's just shoddy scholarship from a bygone regime.
On hyperbole in lore (10/22/08):
"It's difficult to accuse someone of being wrong for asking the theoretical question "Is it possible, as is the case throughout this game, that some of the writings we find are exaggerated"?"
I prefer, "It is very possible, as is the case throughout this magical world, that some of the exaggerated claims made about some subjects pale in comparison to the Monkey Truth. ZOMGWTFGIANTFEATHEREDFLUTYRANTS."
On "Tam! RUGH!" (09/09/09):
In any case, it's the True name of the world.
Imagine an ape (Marukh) struggling to say "Tamriel" and you get "Tam! RUGH!"
On the Dunmer going to Solstheim after the destruction of Morrowind (12/06/09):
The largesse of the Nords towards their ancient enemies is one of my favorite ideas coming out of Red Year.
Clarifying the nature of CHIM (01/15/10):
2) M'Aiq, don't forget the hypnogogic part spun along the nature of Tamriel with an admixture of the love of parenthood that would follow. Not the "power"-- the cherishing.
3) To the close dreamers, don't forget the Amaranth. There *is* one step beyond CHIM, but you're right in that it is not godhood. It's the flowering of a statehood where the images you give birth to in your dream-- stolen (?) from first dreamer-- wakes up. Wails knowing free will. And begins to dream in the same way. Children of liberty without end, and then the music lives forever as a pirate radio tuned against the rules of Heaven and the vulgarities of Hell.
Yeah, like that, but, crap, it just shattered and now I need my morning coffee because I have to work.
Still, no wonder some called Him the Doom Drum.
The Sunbirds of Alinor (02/01/10):
They're not ships, they're actual birds.
Well, okay, really big birds made out of the sun.
On Cyrus (06/27/10):
The weirdest thing-- and this is no joke-- I inexplicably pulled out the PGE Thursday night to read it. FOR NO REASON. I got all nostalgic and went, Hmm, the reason Cyrus is so fun is that he actually inhabits this world as the common man with an uncommon profession, i.e. adventuring. He doesn't question the world's weirdness, as that notion would never occur to him. It's just his world and he works with it. And not in the Doctor Who fashion, where of course he works with it, no matter how crazy, because Doctor Who is a Chaotic Fun crazy junkie who actively seeks out such situations (and God bless him for it). Cyrus "just" lives in Tamriel and, while he can get confused, baffled, angry at, or one-upped by its magical nature, he's not adventuring to test those boundaries or, hell, even find them. Where's the money in that?
Yes, Cyrus' level-headedness is a useful cypher, but I was there when he was created, and his character wasn't consciously infused with that literary device in mind. (At least not towards the magical hijinx; he was definitely used that way for the political stuff.) So then I went, Hmm, all future stories told about Cyrus need to be careful not to use him solely for that utility, or risk him becoming a gimmick.
So, of course, the next thought was: "Screw that, what if Cyrus just fought everyone in Tamrielic history?" which completely ran contrary to all my analysis. Cuz it just works like that.
The Direnni Tower (07/11/10)
Start here:
"A recent archaelogical study [of Direnni Tower], using the latest techniques of divination and sorcery, has pushed the Tower's construction date back to around ME2500, making it by far the oldest known structure in Tamriel. Although it has been much modified and added on to over the years, its core is a smooth cylinder of shining metal; the Tower is believed to extend at least as far beneath the surface as is now visible above, although its deepest bowels have never been systematically explored."
Sounds like a scroll case. A big one, mind you, but maybe that's because a spaceship, too.
Writing the Elder Scrolls (08/27/10)
You misinterpret the meaning of what Elder Scrolls are in the colloquial Tamrielic. When taken in this context, to "write an Elder Scroll" is "to make history".
A deeper meaning is meant, too, but not very many laymen bother with that. Until a prophecy is fulfilled, the true contents of an Elder Scoll are malleable, hazy, uncertain. Only by the Hero's action does it become True. The Hero is literally the scribe of the next Elder Scroll, the one in which the prophecy has been fulfilled into a fixed point, negating its precursor.
Also, Martin mantled Akatosh and dragon-[censored] Dagon silly, so his outlook on time in quite unlike our own. In fact, he said those words during the dragon-[censored] fight and you only remembered them later, a comforting memory that the Jills mended back into your timeline.
Yes.
How does one eat the world? (01/18/11)
When you consider a place like Tamriel, sometimes it's best to take titles literally. Alduin is the World-Eater. It's not going to be "the end of all *life* as we know it," leaving a barren wasteland of Earthbone dirt... it's going to be the whole of Nirn inside his mighty gullet.
"None shall survive" has been a calling card for awhile, but that was only a hint to the more extensive "Nothing will survive."
Unless, of course, there's a loophole. Say, something like the someone called the Dovakhiin happening to show up..."born under uncertain stars to uncertain parents." (An aside for extra credit: what in the Aurbis makes the Prisoner such a powerful mythic figure?)
The Eight Limbs (and their Missing Ninth) have always, always made sure there was a loophole. Sometimes to their detriment, sure, but more often a hedged bet to ensure the survival of the current kalpa.
Then again:
Alduin's shadow was cast like carpetflame on east, west, south, and north...[he was] epoch eater. For as far as any man's eyes, only High Hrothgar remained above the churning coils of dragon stop.
And Alduin said, "Ho ha ho."
It's obviously happened before, so sabers sharp, and may your varliance shine bright.
Landfall and the Infernal City (01/25/11)
The Landfall != the associated events of The Infernal City.
Totally different thing. When Landfall happens, you guys will do a spit-take like Bail Organa did when the Death Star showed up above Alderaan.
Amaranth (02/16/11)
We haven't seen a fleshed-out alternative to CHIM to support something more preferable, but I promised a long while back to provide one. We'll see.
I will say that, CHIM or not, there is no evidence that either Talos nor Vehk achieved Amaranth. If they did, Tamriel would be in their rearview mirror. The Amaranth deserves its own topic, really. Its core concept is the most divisive among the mystics, in my opinion.
A Yoku god (04/28/11)
N'awyadin-It - Yokudan God of Expression Alarm. Revered in word frequently among the funnier-masked castes.
Is Tall Papa Magnus? - nope (04/28/11)
Tall Papa as Magnus?
Syrsly?
Think raga. Then think of the various ways the Sun would affect the Weather/Eyeball/BodyClock/Agriculture/TheShineOfASingleDewdropBeforeAnImportantDuel.
Just how many gods would you have to govern acknowledge those?
The origin of Minotaurs (02/26/12)
Minotaurs are the issue of Alessia and Mor Breath-of-Kyne.
What were the Void Nights? (03/02/12)
Eugenics experiment. With a side dish of "don't [censored] with us."
A propos d'une éventuelle Cassure du Dragon dans Skyrim (10/31/13) .
There will be no Dragon Break resulting from the events of Skyrim. You're reaching.
About the Red Templars (02/14/15)
Sadly, the Red Templars only made it into some onsite Runequest games I ran for the dev team in the earliest days.
- Are these tied in with the "Red Legions" in any way, or is that a general name for Tiber's army?
Not related.
The Red Dome Templars were psycho-crusaders who drank the blood of Talos to get short-term martial shouting powers. The rest of the Army hated them (and much of the Elder Council wanted them dispersed), which is mainly why they were shoved off to places like Morrowind.