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En 1999 il quitte l'industrie du jeu. En 2007, avec ses amis Ken Rolston et Brian Reynolds il intègre Big Huge Games, où il travaille pendant deux ans. En 2009, il intègre ZeniMax Online Studios afin de travailler sur ''TES Online'', d'abord en tant que "Lead Content Designer", avant de devenir "Lead Writer" en 2010, puis finalement Lead Loremaster en 2011.
 
En 1999 il quitte l'industrie du jeu. En 2007, avec ses amis Ken Rolston et Brian Reynolds il intègre Big Huge Games, où il travaille pendant deux ans. En 2009, il intègre ZeniMax Online Studios afin de travailler sur ''TES Online'', d'abord en tant que "Lead Content Designer", avant de devenir "Lead Writer" en 2010, puis finalement Lead Loremaster en 2011.
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Il quitte ZeniMax Online Studios en février 2019, il est remplacé par [[Méta:Leamon Tuttle|Leamon Tuttle]].
  
 
== Bibliographie ==
 
== Bibliographie ==

Version actuelle datée du 1 novembre 2019 à 18:08

Lawrence-schick.jpg

Lawrence Schick est employé par ZeniMax Online Studios et travaille sur TES Online en tant que "Lead Loremaster".

Biographie

Pendant ses études à l'Université d’État de Kent dans l'Ohio, il commence à créer de nouvelles règles pour le jeu de rôle AD&D avec son ami Tom Moldvay. Avec ses travaux sur le jeu, il devient Game Designer chez TSR Inc., de 1979 à 1981. Par la suite il travaille dans diverses entreprises (Coleco Industries, MicroProse Sofware, America Online...), en tant que Game Designer ou écrivain. Il devient notamment ami avec Ken Rolston.

En 1999 il quitte l'industrie du jeu. En 2007, avec ses amis Ken Rolston et Brian Reynolds il intègre Big Huge Games, où il travaille pendant deux ans. En 2009, il intègre ZeniMax Online Studios afin de travailler sur TES Online, d'abord en tant que "Lead Content Designer", avant de devenir "Lead Writer" en 2010, puis finalement Lead Loremaster en 2011.

Il quitte ZeniMax Online Studios en février 2019, il est remplacé par Leamon Tuttle.

Bibliographie

Jeux de rôle & interviews

Citations

On Telvanni patron 10/09/2014 :

At the time of ESO the Telvanni patron saint is Vorys, but he's a bit ... unsavory, and reverence for him falls out of fashion by the time of TES3, Morrowind.

On Ayrenn Thalmor 10/09/2014 :

As a tool for managing her new Dominion, Ayrenn took an existing-but-minor Altmeri council and elevated it to the status of representative forum and managing bureau. Really, it's Ayrenn's personal tool for managing the alliance's affairs: the "Inner Council" are her hand-picked advisors. That council also includes King Aeradan Camoran of the Bosmer and Lord Gharesh-ri of the Khajiiti, who she trusts; the rest of the treethanes and cat-lords who are "members" of the Thalmor are there largely as figureheads.

On Senche 10/09/2014 :

The in-game answer is that the differences between Senche, Senche-raht, and senche-tigers are confusing and hard to understand for everyone but Khajiit. Furthermore, Khajiit seem to sense an intelligence in senche-tigers that other races do not, but since senche-tigers don’t speak, their intelligence is hard to assess. We WILL be adding senche-tiger mounts sometime soon, but they’ll be just slightly larger than their wild counterparts, NOT the gigantic felines described in some of the lore.

On Malacath/Mauloch 10/09/2014 :

Malacath/Mauloch: Some Orcs in the Covenant have been deliberately referring to Malacath as Mauloch so as to sort-of whitewash the fact that they worship a Daedric Prince. What, Mauloch, a Daedric Prince? No, not a bit of it!

On Daggerfall Covenant 10/09/2014 :

Orcs trusting the Bretons and Redguards: No trust was involved. The Orcs just want to be able to rebuild Orsinium without it getting sacked and burned (again) by the Bretons and Redguards. They consider any alliance that sends most of the Breton and Redguard soldiers off to Cyrodiil a good deal.

On Galerion and Mannimarco 17/08/2016 :

Galerion and Mannimarco's final confrontation takes place after the events of ESO.

On Seyda Nihyn 07/02/2017 :

Hi! As you'll see, Ald'ruhn and Vivec City are in planning stages or under construction, and there's nothing where Pelagiad or Caldera will be later, but players are so attached to Seyda Neen, we felt we needed to give it to them. Our justification is that it was built by the Gold Coast Trading Company, who have a trade deal with the Hlaalu, thus the architecture's Cyrodilic influence.

On Vivec City 31/05/2017 :

Archcanon Tarvus preaches: “Long and long has the Palace stood where Lord Vivec decreed its erection. Pilgrims come to wonders, wonders come to the Poet, yea, even from the void, and yet more pilgrims come to wonder at the wonders. A Temple canton is built to receive them, visitation drives trade, trade drives construction, the Twin Saints arise in Ascadia! The Poet sees it is good, and calls for Warriors to tame the land for pilgrim protection. Redoran responds with righteous strength, plans are laid for ever-greater glories, Hlaalu comes with coin and cleverness, and greatness grows on the Inner Sea. All in the Shadow of Wonders. Do you see, O Faithful? Do you see?”