The Holds of Skyrim : Différence entre versions
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;HJAALMARCH | ;HJAALMARCH | ||
:This hold is divided evenly between wind-swept tundra dotted with farms and a huge, stinking salt marsh. There is little of interest here, save perhaps for the hold's capital, Morthal. | :This hold is divided evenly between wind-swept tundra dotted with farms and a huge, stinking salt marsh. There is little of interest here, save perhaps for the hold's capital, Morthal. | ||
− | :Jarl Idgrod Ravencrone has been cooperative enough with the Empire in the past, but will ultimately look out for her own | + | :Jarl Idgrod Ravencrone has been cooperative enough with the Empire in the past, but will ultimately look out for her own interests if put in a difficult position. |
:While the hold offers minimal strategic value to the Empire, it would make an ideal staging ground for a Stormcloak siege of Solitude, and so must be held against the enemy. | :While the hold offers minimal strategic value to the Empire, it would make an ideal staging ground for a Stormcloak siege of Solitude, and so must be held against the enemy. | ||
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;THE RIFT | ;THE RIFT | ||
− | :This hold occupies the southeast corner of Skyrim, and much like the Reach in the west, is dominated by tall mountain peaks. The climate in the | + | :This hold occupies the southeast corner of Skyrim, and much like the Reach in the west, is dominated by tall mountain peaks. The climate in the Rift is milder than in the northern holds, and there is more vegetation to be found here. Farming thrives as a result. |
:A word of warning about Riften, the hold's capital city. Our agents have reason to suspect that the Thieves' Guild makes it home here, though it is now much diminished from its strength of previous years. | :A word of warning about Riften, the hold's capital city. Our agents have reason to suspect that the Thieves' Guild makes it home here, though it is now much diminished from its strength of previous years. | ||
:Nevertheless, mind that your men keep an eye on their coin purses should they have reason to spend any length of time in the city. | :Nevertheless, mind that your men keep an eye on their coin purses should they have reason to spend any length of time in the city. |
Version actuelle datée du 25 janvier 2018 à 16:10
Original media : TES 5 : Skyrim
A Field Officer's Guide
For Use by Officers of the Imperial Legion Welcome, loyal officer of the Empire. You have been given this guide to help you, and those men under your command, better understand the geography of Skyrim. Since you will be serving in Skyrim for a lengthy period of time, this information should prove invaluable. Skyrim is organized into nine holds. A hold is a large area of land roughly equivalent to a county in Cyrodiil. Each hold is governed by a Jarl who maintains his court in the hold's capital city. Four of these holds are fairly small and sparsely populated. As a result, the capitals are little more than towns. The five major cities of Skyrim act as capitals for the larger holds. Following is a detailed review of each hold.
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